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Tf2 pip boy mod
Tf2 pip boy mod










tf2 pip boy mod

Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc).Bots will no longer try to use health entities assigned to the enemy team.Improved Demoman bot sentry gun sticky bombing.Sniper bots prioritize enemy snipers more aggressively, as well as enemy engineers now.Bots never taunt if carrying the flag now.Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries.Added func_nav_avoid to allow map creators control over where bots "like" to go.Added tf_bot_kill console command (syntax identical to tf_bot_kick).bots trying to detonate stickybombs that had already been destroyed.Refined reload force for Flare Gun/Detonator.Added crit fire force for The Widowmaker and The Diamondback.Added draw/recoil forces for The Widowmaker, The Short Circuit, The Diamondback, and The Machina.Fixed the Select Style UI text overlapping the image of the model.Fixed supply closets regenerating players while they are taunting.Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit.Fixed an infinite crits exploit using The Diamondback.Fixed The Short Circuit being hidden when the Engineer taunts.Fixed The Short Circuit attacking friendly projectiles.Added TF birthday Party Hat and Noisemaker.Added TF birthday replacement models for health kits and ammo packs."replay " and "+tv_enable 1" should be used to launch the server.Dedicated servers can now have both SourceTV and Replay enabled at once.Fixed a client crash during demo playback.Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)












Tf2 pip boy mod